
Infantry Online is a game where players control an anime like character in a medieval fantasy world, but is hard-to-see features such as weather which affects gameplay. This is a multiplayer combat video game with sprite animation graphics, using complex soldier, ground vehicle and space-ship models on typically complex terrains. Players may choose from a list of game zones to enter, each zone having a unique style of gameplay and many offering a wide diversity of weapons, player classes and objectives.
SYSTEM REQUIREMENTS
Pentium 90
16 MB RAM
28.8 kbit/s modem
2 MB video card
Windows 9x or newer
The game was developed and was picked up by Brainscan Development Corporation, also known as Brainscan Interactive, as publisher. GameFan, the parent company of Brainscan Interactive, went bankrupt. Sony Online Entertainment announced its acquisition of Infantry on October 5, 2000. Rod (Rodvik) Humble, the lead designer of Infantry, was offered a job with Sony Online Entertainment (SOE) and left Harmless Games.
Alternative servers to the official Infantry Online have spawned over the recent years, initially to provide a free option to the game, most notably “Free Infantry”.[10] However, with Sony Online Entertainment’s announcement that has made Infantry and Cosmic Rift free of charge, the role of these servers transitioned to providing alternative maps and gameplay from the official server. They inevitably slowly faded out of existence as players went back to SOE’s version of the game.

Infantry’s versatile game style provided for the expansion of community squad development and implementation of squad vs. squad consisting of players worldwide. The public servers also featured some of the first instances of massively multiplayer online battles, with over a hundred players in each Mechanized Skirmish battle.