Urban Dead is a really terrifying browser-based online game developed in July 2005. In this game you have to play as a human or a zombie trying to survive in the undead-infested city of Malton.
Its developer is Kevan Davis, a freelance video game designer and web developer. Davis was inspired by a similar game called Vampires!, which was created by a friend, and play-by-mail games. These were combined with elements of NetHack, MUSHes, interactive fiction and a zombie infection simulation he had developed in 2003. This created a game which required approximately 10 minutes of planning and play a day; involving exploration, interaction and item discovery.
GamePlay
Gameplay involves zombies breaking into safe houses and attacking the inhabitants, and survivors trying to defend the buildings by barricading them and killing any zombies present. Safe houses tend to be located in or near buildings where useful items can be found, such as shopping malls, police stations, hospitals, and the laboratories of the zombie-related NecroTech corporation. Cooperation between players is not strictly enforced. Internal fighting between survivors and zombies is a frequent occurrence.Urban Dead has no economy. Survivor characters can loot supplies from abandoned buildings indefinitely, but cannot trade, sell, or give them to other players.
New players begin the game as one of the three survivor classes; Military, Scientist or Civilian; or as a Zombie. Each side in the struggle has its own advantages and disadvantages. Survivors move twice as fast as low-level zombies and are able to employ various weapons and tools. Survivor characters can communicate with each other in-game via speech, radio broadcasting, graffiti and text messaging. They can also barricade building entrances, keeping zombies at bay. Zombies, often referred to as “zeds”, are limited to using claws, teeth, and blunt melee weapons. However, they are able to stand up on full hit points when killed, whereas a survivor needs another player to revive them after death if they do not wish to play as a zombie.
Higher level zombies can communicate with each other via a crude form of zombie speech, as well as through groaning noises and hand gestures. It is possible to switch sides in the conflict: a survivor character that is killed will rise up as a zombie, and zombie characters may be brought back to life by a survivor who has the relevant skills and items.
Players receive action points as time passes, which are used up any time they move, fight, or undertake any other sort of activity.
Watch this interesting video related to playing Urban Dead: